Combat
Athletics
Running, jumping and dodging. Rises as you sprint, jump and dodge; with it you run a little faster, sprint faster, and have more stamina that comes back sooner.
- Group
- Combat
- Title it gives
- Athlete
- Grows your stats
- Dexterity (70%), Strength (30%)
- Head start
- No people starts with it
How it grows
Like every skill it runs from 0 to 100 and rises a tenth of a point at a time as you use it: quickly while it is low, hardly at all on work far beneath you. It rises once for every second and a half of sprinting, and on each jump and dodge.
All your skills together hold 700 points. Set Athletics to rise, fall or hold in the Skills window (K). A people that is good at it starts 10 points higher, 15 on its own path, and raises it a fifth more often for life.
Using it can also raise your stats a point at a time, leaning towards: Dexterity (70%), Strength (30%).
Titles
When Athletics is your best skill, it names you:
- 30 Neophyte Athlete
- 40 Novice Athlete
- 50 Apprentice Athlete
- 60 Journeyman Athlete
- 70 Expert Athlete
- 80 Adept Athlete
- 90 Master Athlete
- 100 Grandmaster Athlete
More in the guide: Fighting · All skills